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Sound Manager
This plugin allows you to assign a sound file to any of
our datarefs.
You set the trigger point and direction etc of the dataref value to play
the file.
This is still a prototpye but I have had it working fine on OSX, Linux
and Windows
This is still being developed and tested by me so it won't be released
for a while.
***IMPORTANT LICENCE INFORMATION***
This uses FMOD, which is a brilliant sound API.
I have been in touch with Firelight Technologies, who are the
developers.
As long as the product that uses the plugin is freeware there is no need
to buy a license from Firelight Technologies.
However any product that is for sale will need to contact Firelight
Technologies for a licence.
***IMPORTANT LICENCE INFORMATION***
Movies
This clip shows a test using the
following "SoundManager.txt" settings file.
The sound clips were copied to the SoundManager directory to enable me to
test the plugin.
# Dataref Name
Index Trigger Direction
Sound File Name
sim/flightmodel/engine/ENGN_N1_
0 75
1
altitude_alert.wav
sim/flightmodel/engine/ENGN_N1_
0 50
0
alternator_off.wav
sim/cockpit/electrical/battery_array_on 0
1
1
10ft.WAV
sim/cockpit/electrical/battery_array_on 1
1
1
20ft.WAV
sim/cockpit/electrical/battery_array_on 2
1
1
30ft.WAV
sim/cockpit/electrical/battery_array_on 3
1
1
40ft.WAV
sim/cockpit/electrical/battery_array_on 0
0
0
altitude_alert.wav
sim/cockpit/electrical/battery_array_on 1
0
0
alternator_off.wav
sim/cockpit/electrical/battery_array_on 2
0
0
altitude_alert.wav
sim/cockpit/electrical/battery_array_on 3
0
0
alternator_off.wav
SoundManagerTest.zip
(8MB)
Plugins (Not
yet available)
Mac
Linux
Windows
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